package com.yanqu.road.entity.activity.fivehero.cross;


import java.math.BigInteger;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;

public class CrossFiveHeroBandit {

    //对应城池的山贼
    private int cityId;

    private int dieCount; // 山贼被揉拧了几次了

    private int banditId; // 山贼id

    private BigInteger maxBlood; //山贼的总血量

    private BigInteger blood; //山贼的血量

    //山贼被打了，就会变，击杀拉多少伤害记录
    private Map<Long,Long> userAttackMap = new ConcurrentHashMap<>();

    public int getCityId() {
        return cityId;
    }

    public void setCityId(int cityId) {
        this.cityId = cityId;
    }

    public int getBanditId() {
        return banditId;
    }

    public void setBanditId(int banditId) {
        this.banditId = banditId;
    }

    public BigInteger getMaxBlood() {
        return maxBlood;
    }

    public void setMaxBlood(BigInteger maxBlood) {
        this.maxBlood = maxBlood;
    }

    public BigInteger getBlood() {
        return blood;
    }

    public void setBlood(BigInteger blood) {
        this.blood = blood;
    }

    public int getDieCount() {
        return dieCount;
    }

    public void setDieCount(int dieCount) {
        this.dieCount = dieCount;
    }

    public Map<Long, Long> getUserAttackMap() {
        return userAttackMap;
    }

    public void setUserAttackMap(Map<Long, Long> userAttackMap) {
        this.userAttackMap = userAttackMap;
    }
}
